![]() ![]() The gameplay itself was the first of its time. Sales of the machine were brisk, with the game becoming the best-selling arcade machine of all time in its era. The result was a major breakthrough for Nintendo and for the video game industry. Blue Barrels (can only be thrown directly down to the bottom of the stage)ĭonkey Kong was created when Shigeru Miyamoto was assigned by Nintendo to convert Radar Scope, a poorly selling arcade game in the U.S., into a game that would have more appeal to Americans.Normal Barrels (can be thrown in any direction).With its four unique stages, Donkey Kong was the most complex video game at the time of its release, and only the second game to feature multiple stages. The 22nd level is unofficially known as the kill Screen due to an error in the game's programming that kills Jumpman after a few seconds, effectively ending the game. The victory music alternates between stages 1 and 2. For example, Donkey Kong begins to hurl barrels more rapidly and sometimes diagonally, and fireballs get quicker. These screens combine to form stages, which become progressively harder. ![]() Players refer to this screen as "Rivets". Removing the final rivet causes Donkey Kong to fall and the hero to be reunited with the Lady. The fireballs remain the primary obstacle.
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